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Tekken tag tournament 2 tag throws
Tekken tag tournament 2 tag throws







tekken tag tournament 2 tag throws tekken tag tournament 2 tag throws

Players are able to switch their fighters out at any time, allowing the inactivate character to gradually recover some life they might have lost. If the life bar of either of a player's fighters runs out, that player loses the round. If time runs out, the player who has the most cumulative life remaining amongst their fighters wins the round.Ĭertain pairs of characters, when selected as a tag team, have special intros, win poses, lose poses, Tag Throws, and also Netsu ratings. The Netsu ratings affect gameplay, and whether a character 'liked', was indifferent to, or 'disliked' another, would result in faster or slower ability to gain a damage boost when their partner was damaged. The special win and lose poses are more lore based, and do not directly map onto the Netsu system, though the Netsu system can give hints as to who will have a special interaction. The gameplay expands on the tag mechanics featured in the first Tekken Tag, allowing for extended Tag Combos and combined moves. New techniques include combined Tag Throws which, if timed properly, can be escaped from. Tag combos (referred to as " Tag Assaults") which can be done simultaneously with both characters participating in the combo at the same time. Tag Crashes could be performed when the player was on the ground and their partner's health bar flashed red.









Tekken tag tournament 2 tag throws